![]() ![]() Please include randomizer version, seed, and settings in any bug reports.Groundwater Database (GWDB) Reports and Downloads To minimize issues, use the latest version of the config and the randomizer mod. If you encounter any issues/softlocks or have suggestions, you can reach me on Discord (Bigkahuna#0443) or ping me in the #randomizer channel in the main Celeste Discord. This config is recently released and may still have softlocks or misconfigurations.those in Rue's map and Cookie's advanced map) are currently not working with randomizer. If you run into this issue, include levels from other packs in your pool. There are not many reverse routes in the collab, which means Labyrinths may be hard or impossible to generate depending on your settings. ![]() If you think one should be added back in or one that was kept should be taken out, let me know. Intro/ending rooms that do not have gameplay in them were mostly removed to avoid a surplus of uninteresting rooms. ![]() Here's a estimate of the pool size for each difficulty (all routes and dash numbers): If you find new routes or would like to suggest tweaks or changes to difficulty ratings, feel free to contact me!Ĭhoosing a difficulty means any room can be included that is at that difficulty or lower. The current difficulty ratings for each screen and other information on routing can be found in the documentation here. If you haven't, some screens may be harder than the ratings imply. The ratings are based on difficulty of execution and assume that you have played the Collab before. The difficulties are intended to be equivalent to the vanilla randomizer difficulties, which are defined here.
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